So here are the things that we need to have for level 1. if there's anything else, lemme know!
Terrain
hills
Mountainous
rivers
assets
foilage
grass
bushes
trees
multiple iterations of multiple kinds of trees
rocks
same as trees
buildings
village
players home
churche/shrine of some kind
rest is up in the air
ruins
henge
temple
wildlife
SHEEEP
other stuff
Characters
main character
sister (i forget if we still have the sister or not)
person who runs the church/shrine
rest is up in the air
textures
that cool watercolor thing that trevor is gonna show us how to do
shaders
need to figure out how to do dat shit
lighting
need to find alternate lighting tools for unity
animations
npc
animals
at least two behaviors (like grazing, then running away)
people
people walking around
people greet player
player
running
jumping
grabbing ledge
pulling up from ledge
dropping down from ledge
landing (from a fall)
walking (?)
pushing
pulling
activating (iono.. pulling a lever, pressing a button, what have you
cutscenes
for us to decide